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bitburner-scripts/src/gang/gang-prepare.js

50 lines
1.3 KiB
JavaScript

/** @param {NS} ns */
export async function main(ns) {
ns.clearLog()
ns.tail()
ns.disableLog('sleep')
const START_SKILL_LEVEL = 80
const GYM_NAME = "powerhouse gym"
const FACTION = "Slum Snakes"
const skills = [
"strength",
"defense",
"dexterity",
"agility"
]
// skillup
for (const skill of skills) {
let player = ns.getPlayer()
if (player.skills[skill] < START_SKILL_LEVEL) {
ns.singularity.gymWorkout(GYM_NAME, skill, ns.singularity.isFocused())
while(player.skills[skill] < START_SKILL_LEVEL) {
await ns.sleep(1000)
player = ns.getPlayer()
}
}
}
// generate bad karma
ns.singularity.commitCrime("Homicide", ns.singularity.isFocused())
// join faction
if(!ns.getPlayer().factions.includes(FACTION)) {
while(!ns.singularity.checkFactionInvitations().includes(FACTION)) {
await ns.sleep(1000)
}
ns.singularity.joinFaction(FACTION)
}
// create gang
while(!ns.gang.inGang()) {
await ns.sleep(1000)
ns.gang.createGang(FACTION)
}
// Start gang management script
ns.singularity.commitCrime("Kidnap", ns.singularity.isFocused())
ns.spawn("/gang/gang-manage.js")
}